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  1. We Are XRPeds

    Oct 13, 2025 · We are clinicians, educators, researchers, game designers, and engineers that are passionate about developing innovative technology to improve pediatric health outcomes

  2. The XR Pediatrics team will be traveling to the 2023 Game Developer’s Conference in San Francisco in March. Co-directors Drs. Asher Marks and Kimberly Hieftje will be presenting on …

  3. We're thrilled to announce that the XR Pediatrics lab is now fully operational. Our cutting-edge lab is equipped with state-of-the-art extended reality (XR) technology, allowing us to explore …

  4. Events Archive | XRPeds

    Our lab (XR Peds) will host its Fall 2025 Demo Day on November 18, 2025, showcasing a series of cutting-edge health and clinical VR experiences and games developed over the past year.

  5. News Archive | Page 3 of 6 | XRPeds

    Organized by XR Pediatrics' Randy Rode, dozens of healthcare and XR specialists came together for insightful conversation and demos of the new innovations utilizing VR and AR technologies …

  6. In a partnership with Yale Hospital and the CDC, XR Pediatrics is part of a larger team that is developing DeBug VR - an engaging game-based XR intervention to reduce the spread of …

  7. Veronica Weser | XRPeds

    She brings technical knowledge of human visual perception, programming insights into the game engines Unity and Unreal, and her passion for presenting scientific findings to lay audiences to …

  8. Events Archive | Page 2 of 9 | XRPeds

    Her panel, "Artificial Intelligence and Advanced Technologies in Pediatric Research," joined by Drs. Kristyn Beam (Harvard) and Mark Mercurio (Yale), explored how cutting-edge …

  9. About Us - XRPeds

    Our mission is to provide effective and safe XR applications for youth, with a particular focus on those at risk for experiencing health disparities associated with race/ethnicity, age, gender, …

  10. Kimberly Hieftje | XRPeds

    For the past 14 years, her research has focused on the development, evaluation, and implementation of health and clinical interventions for youth that utilize XR and game technology.